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Mitchell Atwater

Technical Direction

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    March 6, 2017February 15, 2018 | mitchellatwater
  • Procedural Shading/Fresnel Study

    January 26, 2017March 6, 2017 | mitchellatwater
  • Match to Live Action Composite

    January 26, 2017January 26, 2017 | mitchellatwater
  • Open Shading Language – Fish Shader

    January 25, 2017January 26, 2017 | mitchellatwater
  • Procedural Shaders with Maya’s Hypershade

    January 25, 2017January 26, 2017 | mitchellatwater
  • Rib Tea Set Generation

    January 24, 2017January 26, 2017 | mitchellatwater
MerBaby

MerBaby

3D Projection Matte Painting

3D Projection Matte Painting

Matte Painting

Matte Painting

Tashi Short Film

Tashi Short Film

Creature Design – Digital Sculpture

Creature Design – Digital Sculpture

Match to Live Action Composite

Match to Live Action Composite

Miniature

Miniature

Procedural Shading/Fresnel Study

Procedural Shading/Fresnel Study

Match to Live Action Composite

Match to Live Action Composite

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